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  • [ December 20, 2021 ] Have a Retro-Holiday with the Print Shop Club! Apple II
  • [ July 28, 2021 ] cyanIIde Web-Based Apple IIe Emulator Apple II
  • [ July 22, 2021 ] Run BBC BASIC… on the Apple II! Apple II
  • [ July 13, 2021 ] Introducing The Print Shop Club! Apple II
  • [ May 22, 2021 ] Past and Future Turtles: The Evolution of the Logo Programming Language (Part 1) Apple II
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Home2018November

Month: November 2018

Commodore

Retro Reviews: Commodore 64 accessories!

November 30, 2018 paleotronic 0

uCassette + tapDancer Loading tape games on a C64 can be a hassle.  Assuming you can find a working datasette for the system, the chances are that a lot of tapes have degraded to the [more…]

Fiction

Android Dreams: The Sliced Salami Society Investigates the Murderer on Channel 4

November 29, 2018 paleotronic 0

Vera did as he had done for so many Tuesday nights before: she made her cup of tea, got her little biscuits from the tin above the sink, and headed for her living room, sitting [more…]

Education

Pong: or, how I learned to love getting paddled

November 24, 2018 paleotronic 0

In the 1960s, television was something that was a passive occupation, you turn it on an it entertained you. The possibility that you might be able to create or manage what you saw on the [more…]

History

The Pro Shop: CRTs in Medicine

November 22, 2018 paleotronic 0

Back in the 1950s, when your surgeon wasn’t concentrating on his golf swing, he was probably concentrating on his cardioscope – or at least you hoped he was! The cardioscope was essentially a specialised oscilloscope [more…]

Television

The Business of Television

November 18, 2018 paleotronic 0

The ability to broadcast moving images over-the-air was a miracle, but the question then became: “Who was going to pay for it?” In the United Kingdom, the answer was the television set owners. Since 1904 [more…]

History

Electrons in Motion: CRTs in Aircraft

November 16, 2018 paleotronic 0

Cathode-ray tubes weren’t just useful for radar – all sorts of aircraft indicators were displayed with them. For example, CRTs were used in the displays of radio detection finders, which used radio “beacons” broadcasting from [more…]

History

RADAR: Electronics at War

November 14, 2018 paleotronic 0

RADAR: RAdio Detection / Direction And Ranging Radar uses radio waves to determine the range, angle or velocity of objects. It can be used to detect almost anything! Airborne surprises can be devastating. As the [more…]

History

Hamateur Hour: Slow Scan Television

November 12, 2018 paleotronic 0

Given the right conditions, amateur radio operators can talk to anyone, anywhere in the world. But what about television? Could that be sent around the world too? Analog television transmitted a lot of information, and [more…]

Apple II

Logo Adventure for Apple Logo

November 10, 2018 paleotronic 0

Don Hopkins recently posted his clever Logo Adventure for C64 Terrapin Logo, a skeleton of an adventure game that uses Logo’s own parser as the parser for the game, by defining commands as procedures and using [more…]

Computers

Emulating the Tube: Completing the Retro Experience

November 10, 2018 paleotronic 0

For some nostalgics it’s not merely enough to emulate the console or computer – they want to emulate the CRT they used it on too! The nature of cathode-ray tube displays distinctly affected how images [more…]

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Read our Holiday issue Free!

Our Holiday issue explored The Print Shop, Christmas and Party games and much, much more!

turtleSpaces 3D Logo Interpreter

turtleSpaces is a new expanded implementation of LCSI Apple Logo II that features 3D OpenGL graphics, shapes, lights, cameras, location detection, multiple turtles and much, much more! Great for teaching kids how to code. Check it out at turtlespaces.org

Recent Articles

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  • cyanIIde Web-Based Apple IIe Emulator
  • Run BBC BASIC… on the Apple II!
  • Introducing The Print Shop Club!
  • Past and Future Turtles: The Evolution of the Logo Programming Language (Part 1)

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Apple II

Lunarcy: A Lunar Lander in Apple Logo

March 16, 2019 0

Lunarcy is a fun and simple lunar lander game written in Apple Logo and compatible with microM8’s microLogo, a vector-based OpenGL re-implementation. You control a lander with a joystick (or the keyboard’s arrow keys) and you [more…]

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Play Apple II games in 3D on Windows, macOS and Linux with our microM8 8-bit computer emulator!

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paleotronicPaleotronic Magazine@paleotronic·

17 Jan

Our little turtle has come a long way from microM8!

turtleSpaces@TurtleSpaces

Floaty #Turtle! Flappy Bird in #Logo — play it in the browser! Click the flag in the bottom-right hand corner to start… #teampapert #constructivism #kidscancode #kidscoding https://t.co/QaKE8pJ2B3

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19 Dec

Have a Retro-Holiday with the Print Shop Club! https://t.co/wlnB5WUrPW #christmas #xmas

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27 Jul

cyanIIde Web-Based Apple IIe Emulator https://t.co/ppbSIZ6ZtC #appleiie #emulation #emulator

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©2018 Paleotronic Magazine. Editor: Melody Ayres-Griffiths editor@paleotronic.com