Latest Articles
  • [ December 20, 2021 ] Have a Retro-Holiday with the Print Shop Club! Apple II
  • [ July 28, 2021 ] cyanIIde Web-Based Apple IIe Emulator Apple II
  • [ July 22, 2021 ] Run BBC BASIC… on the Apple II! Apple II
  • [ July 13, 2021 ] Introducing The Print Shop Club! Apple II
  • [ May 22, 2021 ] Past and Future Turtles: The Evolution of the Logo Programming Language (Part 1) Apple II
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HomeCoding

Coding

Apple II

Run BBC BASIC… on the Apple II!

July 22, 2021 paleotronic 0

The BBC Microcomputer made by Acorn UK apparently has a central API by which its language ROMs communicated with the hardware inside the computer. This means that by creating a series of shims, one can [more…]

Apple II

Past and Future Turtles: The Evolution of the Logo Programming Language (Part 1)

May 22, 2021 paleotronic 0

When I was a young child, one of my best friends was a turtle. Not a real turtle, although that would have been fun, but a virtual one. My turtle lived inside of an Apple [more…]

Apple II

Introducing turtleSpaces Logo – Apple Logo II Evolved

September 4, 2020 paleotronic 0

Some time ago, we wrote an Apple Logo II-compatible interpreter as a part of microM8, our (mainly) Apple II emulator, along with an Applesoft BASIC interpreter. We added some rudimentary 3D support to the Logo [more…]

Apple II

Build a No-Slot MIDI Interface on the Apple ][ Game I/O Socket

July 5, 2020 paleotronic 0

In today’s world of plug-and-play peripheral devices, it is difficult to understand the fundamentals of what is happening at the lower levels.  How does the computer connect to the device?  How does it communicate with [more…]

Coding

A New ZX Spectrum Christmas Demo!

December 4, 2019 paleotronic 0

In the best of home computer traditions; here at Paleotronic we’re celebrating Christmas with a quick delve into Sinclair BASIC and a festive type in listing. It’s time to dust off the trusty 48k ZX [more…]

Coding

Tut-Tut – a new game for the ZX Spectrum

November 5, 2019 paleotronic 0

(Editor’s Note: David has also created a ZX81 version of Tut-Tut which is available from his blog: https://www.zx81keyboardadventure.com/2019/10/zx81-game-tut-tut.html) It’s coming to the end of 1921’s digging season in Egypt’s Valley of the Kings. Your excavations have [more…]

3d

Old Logo Turtle… New microLogo Tricks!

September 5, 2019 paleotronic 0

So it’s fair to say we might have gone a little crazy tricking out the turtle in microM8‘s OpenGL Apple Logo implementation… New Graphical Primitives: Wireframe: Reminder: SETPC color – sets the ‘pen’ colour SETPOPA [more…]

Coding

The Toy Store: The Milton Bradley Big Trak

April 9, 2019 paleotronic 0

One of the hottest Christmas toys of 1979 was a lunar-inspired tank that taught rudimentary computer programming! The Milton Bradley Big Trak (also stylised as bigtrak) is a programmable toy resembling a futuristic utility vehicle [more…]

Apple II

Lunarcy: A Lunar Lander in Apple Logo

March 16, 2019 paleotronic 0

Lunarcy is a fun and simple lunar lander game written in Apple Logo and compatible with microM8’s microLogo, a vector-based OpenGL re-implementation. You control a lander with a joystick (or the keyboard’s arrow keys) and you [more…]

Coding

A New Lunar Lander for the ZX81 / Timex Sinclair 1000

March 14, 2019 paleotronic 0

In late 1972, as Apollo Space Missions were winding down a burgeoning virtual space race was busily preparing for launch. A sub-genre of simulation games soon to be known as Lunar Landers was taking to [more…]

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Read our Holiday issue Free!

Our Holiday issue explored The Print Shop, Christmas and Party games and much, much more!

turtleSpaces 3D Logo Interpreter

turtleSpaces is a new expanded implementation of LCSI Apple Logo II that features 3D OpenGL graphics, shapes, lights, cameras, location detection, multiple turtles and much, much more! Great for teaching kids how to code. Check it out at turtlespaces.org

Recent Articles

  • Have a Retro-Holiday with the Print Shop Club!
  • cyanIIde Web-Based Apple IIe Emulator
  • Run BBC BASIC… on the Apple II!
  • Introducing The Print Shop Club!
  • Past and Future Turtles: The Evolution of the Logo Programming Language (Part 1)

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Announcements

Issue 2 has been released!

May 10, 2018 0

Our second issue delves into all things CRT, exploring the history of the cathode-ray tube, the birth of television, early computer and video-game graphics and so much more. The digital edition weighs in at a [more…]

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Play Apple II games in 3D on Windows, macOS and Linux with our microM8 8-bit computer emulator!

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paleotronicPaleotronic Magazine@paleotronic·

17 Jan

Our little turtle has come a long way from microM8!

turtleSpaces@TurtleSpaces

Floaty #Turtle! Flappy Bird in #Logo — play it in the browser! Click the flag in the bottom-right hand corner to start… #teampapert #constructivism #kidscancode #kidscoding https://t.co/QaKE8pJ2B3

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paleotronicPaleotronic Magazine@paleotronic·

19 Dec

Have a Retro-Holiday with the Print Shop Club! https://t.co/wlnB5WUrPW #christmas #xmas

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paleotronicPaleotronic Magazine@paleotronic·

27 Jul

cyanIIde Web-Based Apple IIe Emulator https://t.co/ppbSIZ6ZtC #appleiie #emulation #emulator

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    • microM8
      • Help
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        • microPAK
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          • Sprites
          • Zones
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        • microTracker
        • Command-line Functions
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        • API Control
        • GUI Frontend
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©2018 Paleotronic Magazine. Editor: Melody Ayres-Griffiths editor@paleotronic.com