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  • [ July 22, 2021 ] Run BBC BASIC… on the Apple II! Apple II
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Home2018October

Month: October 2018

History

We See Facts: The BBC’s Ceefax Teletext Service

October 9, 2018 paleotronic 0

In the 1960s, the BBC experimented with the idea of broadcasting a newspaper to hard-copy printers in homes during the early hours of the morning. It worked by rasterising (converting into lines) text, sending it [more…]

History

The Bard’s Inn: The First Graphical Role-Playing Games

October 7, 2018 paleotronic 0

RPGs, no, it’s probably not what your thinking of – rocket propelled grenades.  Although those kind of RPG’s sure are cool and a very useful weapon in today’s current gaming environment.  What RPG stands for [more…]

Atari

No Software Required: How Atari Made Its First Video Games Without A Computer

October 5, 2018 paleotronic 0

In the early 1970s, computers were expensive! Like, really expensive, man! So if you were a young Nolan Bushnell entranced by Spacewar and you wanted to bring it to the masses, how could you do [more…]

Announcements

Going Back in History to Swat Bugs: microM8’s New Web-Based Time-Bending Debugger

October 4, 2018 paleotronic 0

Call it the ‘butterfly debugger’. People at KansasFest 2018 were excited by the development possibilities of microM8’s ‘rewind’ feature – the one that lets you cheat at games by going back before you made a [more…]

Apple II

Colour Without Colour: Apple II Computer Graphics

October 3, 2018 paleotronic 0

Released in 1977, the Apple II was one of the first personal computers marketed towards households rather than businesses. It was a complete computer – it had a keyboard for data entry and the ability [more…]

Interview

An Interview With ZX Spectrum Designer Richard Altwasser

October 1, 2018 paleotronic 0

Richard Altwasser is a British engineer responsible for the hardware design of the ZX Spectrum. After graduating from Trinity College, Cambridge with an engineering degree in 1978, he was hired by Sinclair Research in 1980. [more…]

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Read our Holiday issue Free!

Our Holiday issue explored The Print Shop, Christmas and Party games and much, much more!

turtleSpaces 3D Logo Interpreter

turtleSpaces is a new expanded implementation of LCSI Apple Logo II that features 3D OpenGL graphics, shapes, lights, cameras, location detection, multiple turtles and much, much more! Great for teaching kids how to code. Check it out at turtlespaces.org

Recent Articles

  • Web-based Applesoft BASIC and Apple Merlin Editors now available…
  • Have a Retro-Holiday with the Print Shop Club!
  • cyanIIde Web-Based Apple IIe Emulator
  • Run BBC BASIC… on the Apple II!
  • Introducing The Print Shop Club!

Popular Articles

  • The Horrors of Capacitance Electronic Disk (CED)
    The Horrors of Capacitance Electronic Disk (CED)
  • Colour Without Colour: Apple II Computer Graphics
    Colour Without Colour: Apple II Computer Graphics
  • The Tech Class: The Computer Enters the 1980s Classroom
    The Tech Class: The Computer Enters the 1980s Classroom
  • Retro Reviews: Attack of the Retron Clones
    Retro Reviews: Attack of the Retron Clones
Commodore

A 1980s Quantum Link to a modern-day Mutiny

July 1, 2018 0

Visitors to the Commodore booth at the 1986 Consumer Electronics Show were not only introduced to the newly restyled Commodore 64C and GEOS, but also a colourful new information service called Quantum Link. Typical 1980s [more…]

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Play Apple II games in 3D on Windows, macOS and Linux with our microM8 8-bit computer emulator!

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30 Aug

I’ve been playing with @turtlespaces re-(de?-)creating some classic #retro logos in, well… #logo… I think my Apple logo (written mostly in Apple Logo) needs a little work! But still, it’s cool to make these things in an updated version of a 40-year-old language #csed #c64

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16 Aug

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16 Aug

Our provider, @linode is having problems and the server hosting microM8 updates and content is unavailable. It will return once our provider has solved the issue.

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©2018 Paleotronic Magazine. Editor: Melody Ayres-Griffiths editor@paleotronic.com