Dead tree copies of issue #2 are on their way!
The second issue of Paleotronic has been printed and posted, and should start appearing in mailboxes soon! Here’s a sneak peek at what the final product looked like:
The second issue of Paleotronic has been printed and posted, and should start appearing in mailboxes soon! Here’s a sneak peek at what the final product looked like:
.woz is a new file format that recreates an accurate representation of a copy-protected Apple II disk, and can allow it to be used in an emulator (when the emulator supports it.) microM8 now supports [more…]
The Saturn was released to disinterested gamers, and Nintendo were making what can only be described as ‘interesting choices’ with their releases. The 1995 CES saw the debut of the Virtual Boy, which promptly flopped. [more…]
“Jamie! Where on Earth has he gone now?” The not-quite-a-teenage boy subsequently materialised out of nowhere, panting. “They have a million games in the Nintendo booth!” To Jamie Silicon, anything over ten was “a million”. [more…]
Our Facebook group is the place to discuss all things Paleotronic including retrogaming, retrocomputing, and all sorts of other vintage electronics. So, come on over and let’s get the party started! https://www.facebook.com/groups/paleotronic/
Our Apple II emulator microM8 has recently added alternate font support, and includes additional “Fancy” and “SciFi” fonts to add an additional stylistic element to classic games. Check out this presentation of Zork I in [more…]
Of course, while researching you always come across material you wish you had the issue before! In this case, it’s an article by one of the inventors of Spacewar! J.M. Graetz. It can be found [more…]
Reprinted from Paleotronic issue 1, volume 1 Feb-Mar 2018. Lee De Forest’s 1907 Audion vacuum tube is widely credited with kickstarting the modern electronics industry in general, but it would take the much smaller, lower-power [more…]
Most emulators work by running everything through a single “loop”. This makes sound emulation easy because everything is synchronised. However, microM8 doesn’t operate this way. Each component of microM8 (video, sound, CPU) functions on its [more…]
Our second issue delves into all things CRT, exploring the history of the cathode-ray tube, the birth of television, early computer and video-game graphics and so much more. The digital edition weighs in at a [more…]
©2018 Paleotronic Magazine. Editor: Melody Ayres-Griffiths editor@paleotronic.com